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Is there a way to add some custom font on website without using images, Flash or some other graphics?
For example, I was working on some wedding website, and I was finding a lot of nice fonts for that subject, but I can't find the right way to add that font on the server, and how do I include that font with CSS into the HTML? Is this possible to do without graphics?
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21 Answers
This could be done via CSS:
It is supported for all of the regular browsers if you use TrueType-Fonts (TTF) or the Web Open Font Format (WOFF).
You can add some fonts via Google Web Fonts.
Technically, the fonts are hosted at Google and you link them in the HTML header. Then, you can use them freely in CSS with
@font-face
(read about it).For example:
In the
<head>
section:Then in CSS:
The solution seems quite reliable (even Smashing Magazine uses it for an article title.). There are, however, not so many fonts available so far in Google Font Directory.
alex
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Michał PękałaMichał Pękała1,86144 gold badges2020 silver badges3232 bronze badges
The way to go is using the @font-face CSS declaration which allows authors to specify online fonts to display text on their web pages. By allowing authors to provide their own fonts, @font-face eliminates the need to depend on the limited number of fonts users have installed on their computers.
Take a look at the following table:
As you can see, there are several formats that you need to know about mainly due to cross-browser compatibility. The scenario in mobile devices isn't much different.
Solutions:
1 - Full browser compatibility
This is the method with the deepest support possible right now:
2 - Most of the browser
Things are shifting heavily toward WOFF though, so you can probably get away with:
3 - Only the latest browsers
Or even just WOFF.
You then use it like this:
You then use it like this:
References and Further reading:
That's mainly what you need to know about implementing this feature. If you want to research more on the subject I'll encourage to take a look at the following resources. Most of what I put here is extracted from the following
- Using Font Face (Very recommended)
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Javier CadizJavier Cadiz9,5731010 gold badges4949 silver badges7272 bronze badges
If by non standard font, you mean custom font of a standard format, here's how I do it, and it works for all browsers I've checked so far:
so you'll just need both the ttf and eot fonts. Some tools available online can make the conversion.
But if you want to attach font in a non standard format (bitmaps etc), I can't help you.
BiAiBBiAiB5,93455 gold badges3131 silver badges4848 bronze badges
I've found that the easiest way to have non-standard fonts on a website is to use sIFR
It does involve the use of a Flash object that contains the font, but it degrades nicely to standard text / font if Flash is not installed.
The style is set in your CSS, and JavaScript sets up the Flash replacement for your text.
Edit: (I still recommend using images for non-standard fonts as sIFR adds time to a project and can require maintenance).
Peter Mortensen
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MattMatt
The article Font-face in IE: Making Web Fonts Work says it works with all three major browsers.
Here is a sample I got working: http://brendanjerwin.com/test_font.html
More discussion is in Embedding Fonts.
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brendanjerwinbrendanjerwin91622 gold badges99 silver badges2323 bronze badges
Typeface.js and Cufon are two other interesting options. They are JavaScript components that render special font data in JSON format (which you can convert from TrueType or OpenType formats on their web sites) via the new <canvas> element in all newer browsers except Internet Explorer and via VML in Internet Explorer.
The main problem with both (as of now) is that selecting text does not work or at least works only quite awkwardly.
Still, it is very nice for headlines. Body text... I don't know.
And it's surprisingly fast.
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ThomasThomas
Or you could try sIFR. I know it uses Flash, but only if available. If Flash isn't available, it displays the original text in its original (CSS) font.
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CasperCasper
Travian Server Script Able Font Free
Is there a way to add some custom font on website without using ... Flash ?
Sure, use Silverlight.
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TraumaPonyTraumaPony7,6731212 gold badges5050 silver badges7171 bronze badges
The technique that the W3C has recommended for do this is called 'embedding' and is well described by the three articles here: Embedding Fonts. In my limited experiments, I have found this process error-prone and have had limited success in making it function in a multi-browser environment.
Steve MoyerSteve Moyer
Safari and Internet Explorer both support the CSS @font-face rule, however they support two different embedded font types. Firefox is planning to support the same type as Apple some time soon. SVG can embed fonts but isn't that widely supported yet (without a plugin).
I think the most portable solution I've seen is to use a JavaScript function to replace headings etc. with an image generated and cached on the server with your font of choice -- that way you simply update the text and don't have to stuff around in Photoshop.
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If you use ASP.NET, it's really easy to generate image based fonts without actually having to install (as in adding to the installed font base) fonts on the server by using:
and then drawing with that font onto a
Peter MortensenGraphics
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mattlantmattlant13.9k44 gold badges3030 silver badges4343 bronze badges
It looks like it only works in Internet Explorer, but a quick Google search for 'html embed fonts' yields http://www.spoono.com/html/tutorials/tutorial.php?id=19
If you want to stay platform-agnostic (and you should!) you'll have to use images, or else just use a standard font.
James MuscatJames Muscat
I did a bit of research and dug up Dynamic Text Replacement (published 2004-06-15).
This technique uses images, but it appears to be 'hands free'. You write your text, and you let a few automated scripts do automated find-and-replace on the page for you on the fly.
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It has some limitations, but it is probably one of the easier choices (and more browser compatible) than all the rest I've seen.
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Kent FredricKent Fredric51k1414 gold badges9898 silver badges147147 bronze badges
It is also possible to use WOFF fonts - example here
WilfWilf
Just simply provide the link to actual font like this and you will be good to go
Abhijeet KumarAbhijeet Kumar
Typeface.js JavaScript Way:
With typeface.js you can embed custom fonts in your web pages so you don't have to render text to images
Instead of creating images or using flash just to show your site's graphic text in the font you want, you can use typeface.js and write in plain HTML and CSS, just as if your visitors had the font installed locally.
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Monotype recently released a lot of their fonts along with a new system for using them on your web pages: http://www.webfonts.fonts.com/
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See the article 50 Useful Design Tools For Beautiful Web Typography for alternative methods.
I have only used Cufon. I have found it reliable and very easy to use, so I've stuck with it.
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If you have a file of your font, then you will need to add more formats of that font for other browsers.
For this purpose I use font generator like Fontsquirrel it provides all the font formats & its @font-face CSS, you will only need to just drag & drop it into your CSS file.
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I'm afraid graphics is your only option in this case.
Ed BrownEd Brown
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TravianZ Version Modified by Shadow v.8.0.0 FINAL TEST
Download and updates : https://github.com/Shadowss/TravianZ
Thank you to : advocaite , brainiacX , MisterX , yi12345 , ronix , Elio , and many others that make that version posible.
This version is same as yi12345 but with some changes of design , improvements but the fix is the same from yi12345 git. In this version have 2 skins , old and now , with all buildings (and yes in construction building) modified and resized.
Here is a change log :
Version Changes
1. Modified register page with pictures.
2. Modified names of tribes with colors.
3. Modified Plus System with packages.
4. Modified in Plus System and added Account Statement.
5. Enabled Report Player in Profile. Send message to Multihunter.
6. Enabled Graphic Pack in Profile (NOT CODED YET).
7. Enabled in Profile : Auto Completion , Large Map , Report Filter and Time Preferences (NOT CODED YET).
8. Added Vacation Mod . Can be set from profile , cannot attack player on vacation mode , can view on profile (overview), cannot login on vacation mode. (thanks to advocaite).
9. Integrate Support Section in game.
10. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).
11. Modified all admin page , now all pictures appears correctly.
12. Added night / day pictures. (thanks to advocaite).
13. Activate inactive player in Admin Panel.
14. Added Server Maintenance in Admin Panel (Not working 100% , i mean mode ban all players).
15. Activate Player Report in Admin Panel (NOT CODED YET).
16. Many bug fixed in Admin Panel.
17. Negative crop fixed , now units die (starvation). WORKS LIKE REAL TRAVIAN !!!
18. Medal fixed.
19. Added image in Profile (like beginner protection) for tribes [#roman] , [#gaul] , [#teuton]
20. Added image in profile for Multihunter and Admin [#MH] automatically set on install.
21. Added image in profile for Taskmaster and Nature [#TASKMASTER] , [#NATURE] , automatically set on install.
22. Added numbers of village in overview Villages [ 35 ]
23. Added oasis type in Profile / Overview
24. Added in karte.php (vilview.tpl) if you are in vacation mode , you cannot send resource.
25. Added in reports images for every report (reinforcement , attacks , resource , peace).
26. Added new quests (alliance , main building 5 , granary level 3 , warehouse level 5 , palace or residence , 3 settlers , new village , wall).
27. Winner decoded end time fixed , 403 , 404 , 500 errors are now decoded.
28. Populate and regenerate oasis automation function added and fixed.
29. Fixed palace , now cannot be build more than one palace / account.
30. Now you need a warehouse and granary level 20 to build great granary and great warehouse.
31. Cannot send attacks and send resource to banned / vacation players.
32. Now banned player and vacation mode player cannot receive resource from marketplace.
33. Fix message replay , now can be viewed from who came message.
34. Added in installation Nature Regeneration Time.
35. Fix oasis.tpl in installation files.
36. Fix ranking search from everyware.
37. Fix 'Finish all constructions for 2 gold.' now you don`t lose gold when you simply click.
38. Fix bonus on artefacts , now show what bonus gives you.(thanks to brainiacX)
39. Fix settler bug , now you cannot train settlers if you don`t have resource. And also modifyResource function updated. (thanks to brainiacX)
40. Fix brewery now can be build only on capital.
41. Fix treasury and palace , now cannot be build on WW village.
42. Fix greatbarraks.
43. Fix erasable hero , now you can delete your hero.
44. Fix disappear hero when you send as reinforcement.
45. Fix message problem with '
46. Fix train hero for unit praetorian
47. Fix merchant quantity
48. Fix battle system for catapults
49. Fix delete player in admin panel
50. Added automated system for give medals and also added in installation file
51. Fix special characters when send troops
52. Fix reference link
53. Fix bug 10 from NarcisRO list : If you have plus account activated you cannot see the attack/deffence/scout images when you attack a village (i mean img on villages : red swords etc..)
54. Fix forum surveys - NOT DONE
55. Fix wall image when spy someone for every tribe
56. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page
57. Fix destroy village bug
58. Fix conquer oasis.
59. Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)
60. Fixed movements on rally point if your oasis is under attack
61. Fixed vulnerability attack on message.
62. Fixed scouting all player when create natars.
63. Fixed catapult if have artefact for random target. Now can target WW even have that artefact like says.
64. Added graphic pack T4 (buildings , village view , building in construction , etc.)
65. Fix special characters on message (script alert not work now).
66. Fix mightiest bug of travian , double troops , now you won`t have any problems with double troops. Works for own units and for enforcement units. (it`s just a limit troops on enforcement and own units , and also is implemented on send troops)
67. Fix catapult target on brewery , now you can target brewery.
68. Added loss protection if you have beginner protection and want to attack a player you loss protection.
69. Fix artefacts, will not win more artifacts from the same village.
70. Fix UTF8 in database and sql.sql file.
71. Fixed Username HACK on register.
72. Fixed Village hack in profile .
73. Fixed a Bug where Founder or a user in alliance can kick himself.
74. Fixed new village must build a rally point.
75. Fix sorting distance artefact village .
76. Fix to conquer oasis: can conquer 1 attack if nature troop die.
77. Fix report scout by Natars. Now report player can see..
78. Fix area and location like real travian.
79. Fix field natar village set to type=3.
80. Fix natar village area 400/400 or WORLD_MAX not the random area.
81. Fix create_account : cannot create natar if already exist.
82. Fix counter timer if timer < 0 = display 0:00:00 and not display like your time pc.
83. Fix quest_core , now is like real travian.
84. Fix update oasis unit.
85. Fixed Registration hack.
86. Fixed Village hack hidden village and !
87. Fixed hidden Alliance name and fixed the bug of kicking your self if you are founder or anything else.
88. Fix conquer artefact.
89. Fix ranking and Quest 4.
90. Fix finishAll building/demolition/technology.
91. Fix conquer Occupied Oasis.
92. Fix NPC trade on settler in village or palace.
93. Fix bug when paste address to update building or resource , now not possible to upgrade.
94. Fix spy : When defender has no spy's in his village, an incoming spy attack should be unnoticed, and the defender shouldn't get a report and also there shouldn't appear red swords in dorf.1 when there are no own spy's in village.
95. Fix village to destroy and less query.
96. Fix settler to raid (1 unit of settler can carry 3000 resource...wow!!)
97. Fix dorf3 , now timer works correctly.
98. Added timezone in installation file , and can be edited after installation on config.
99. The damage must be calculate for all troops as a defender.
100. Battle system is fixed and it`s work like real travian.
101. War Simulator system is fixed and it`s work like real travian.
102. Fix calculation culture point according to the speed server.
103. Fix to delete hero table when delete user from admin.
104. Fix link to coordonate village from admin.
105. Fix return troops if village destroy.
106. Fix link list multivillage.
107. Fix rally point to list troops own/other village/oasis.
108. Fix receive report when other player send me reinforcement to my oasis.
109. Fix calculate defender hero.
110. Fix enforcement oasis.
111. Fix hero XP calculation by crop consumed and share point hero xp.
112. Fix chiefting village only normal attack can reduce loyalty.
113. Fix conquered oasis. Hero must use normal attack if oasis is conquered by other player.
114. Fix destroy village.
115. Fix return troop in oasis when destroy village.
116. Fix total point hero and statistics calculation by crop consumption</br>
117. Fix hero reinforcement sometimes mising in action</br>
118. Fix total of trapper bug is full trapp if 1 troop only you send.</br>
119. Fix invalid argument supplied if using masterbuilder</br>
And here you can download and stay updated : https://github.com/Shadowss/TravianZ